Definition: Enigma /ɪˈnɪɡmə/
noun: a person, thing, or situation that is mysterious, puzzling, or ambiguous.
You will squeeze your brains
You will test your solving skills.
You will collaborate with your team.
And most importantly, you will have fun.
Enigma Lebanon will be developing new and challenging escape room games for people with friends and family.
The witch's lair is a real-life "escape room" where nothing is as it
Your team is trapped in Kikimora's - our famous witch - house.
You have 60 minutes to escape by finding clues, cracking puzzles and solving riddles.
Focus, communicate with each other, think outside the box - and you just might succeed.
The team consists of 3 to 5 people
Players should be at least 15 years old
Group of 2: 30$/person
Group of 3 or 4: 25$/person
Group of 5: 20$/person
For any feedback or suggestions: firstname.lastname@example.org
For any inquiries or last minute bookings: +961 70 197 030 / +961 3 111 249 / +961 3 885 708
Galleria Center, Mazraat Yachouh, Lebanon